
Starts With a Sketch Series - Biggs: From Idea to Fully Fleshed-Out Character
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Biggs may be big, but their creation process was even bigger. Some characters come together quickly—others take time to shape, refine, and sculpt into something that feels right. Biggs was one of those characters that required patience, iteration, and a deep understanding of how form follows function in character design.
We started with broad shapes. Biggs had to feel sturdy, protective, and strong. Their body is designed with wide, comforting proportions—capable of standing tall like a leader, but also crouching down to comfort a friend. But strength doesn’t mean stiffness. Biggs had to be expressive, open, and warm, even when they’re uncertain or nervous.
Then came the details that bring depth. The weight of responsibility is something Biggs carries, and we reflect that in their subtle movements—a slow inhale before making a decision, a slight hesitation in their step before taking the lead. None of these elements were accidental. They were carefully crafted, refined over many versions, ensuring that Biggs doesn’t just look like a character but feels like one too.
Taking Biggs from early sketches to a fully rigged, animated character meant testing every movement. How do they look when standing tall? When slouching from exhaustion? When rushing forward in excitement? Every single motion needed to feel like Biggs, making sure that no matter where they appear—books, animation, interactive stories—they always feel alive.